I immediately knew something was off when there was no music, I think that's a great way to signal to the player that something is gonna be different about the game without doing anything direct. The art and animation is really cool and unique as well.

I will say, there were a few design quirks that kinda bugged me a bit, for example, if you need to bring an item to an NPC and you have the item in your inventory, you have to actually drag it out to use it instead of just talking to them. I know this tends to be a common thing in point and click games, but with how few items there are/the lack of a toolbar that shows you items on hand made it kind of annoying, especially because you can't skip text. I also forgot the key that opens the bag (I had to watch a playthrough to find out), which also bugged me because there's a lot of empty space on the screen and no visible HUD, so I'm not sure why they didn't just have an on-screen clickable button for the bag.

Overall a nice experience, the ending totally had me thinking there was gonna be some big explosion cloud of darkness or something, so it let me down a little bit. But still a nice 45 minute game.

Reviewed on Aug 28, 2023


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