My one complaint is the chase sequences. For a game that relies so heavily on puzzles, having random chase sequences that rely on quick reaction times just feel out of place. Especially the ending chase scene... I gave up RIGHT before beating the game because the ending chase scene was just too hard and I felt like the story wasn't worth it to see through.

Definitely deserves its RPGMaker Classic title, despite not being made in the engine, but one that should be played during a scary movie night with friends watching you, rather than for actual horror or solo enjoyment.

Reviewed on Jan 04, 2023


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