Nothing like playing a platformer with inconsistent fall damage. You basically have to guess which pathway is preprogrammed to determine if you’ll survive the jump. Except this game has collectable memories located off the main pathway so you are ‘encouraged’ to explore. There wasnt REALLY any personal incentive to explore since the easter egg memories dont add anything to the main lore. Oh the theme of this level is his wife being sick? Here’s 3 almost copy pasted pictures of him standing next to her bed.
Interesting last level design

Reviewed on Jun 13, 2023


2 Comments


10 months ago

Arise more like sit down

10 months ago

this is true