Much like The Binding of Isaac: Rebirth, this is another roguelike that I put over a hundred hours into before realizing that I really didn't like it. My major complaint is how slow and laborious the gameplay feels - until you get a decent number of speed upgrades, you hobble around each level at a snail's pace engaging in boring combat with enemies that take too long to die. The most captivating part of the game is its upgrade system, which allows you to stack multiple copies of the same upgrade for enhanced effects. However, although there is some satisfaction in getting a ton of useful upgrades, it only partially obscures the fact that the core gameplay is extremely boring. The levels are incredibly samey and involve doing the same exact stuff over and over again, and they also look incredibly bland with little in terms of decoration. After doing a four hour long run where I beat the final boss several times, I came to realize that the only enjoyment I got out of the game was the possibility of becoming extremely powerful after stacking a bunch of upgrades. Once I had felt what that was like, I no longer had any desire to play it, which is awful for a roguelike. It's just a totally bland and uninspired 2D shooter game.

What the hell does "Risk of Rain" even mean?

Reviewed on Oct 12, 2020


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