A boring GBA shmup with RPG elements where your score is used to enchance your transformer ship.

It's not good. Provides a lot of replayability through locking a lot of pilots behind what I guess is game clears with various other characters/difficulty levels, but the game is slow and samey. I could barely finish it one time, let alone 5 or so times to unlock other characters (which I guess aren't even that different)

While playing on Standard difficulty I never got below 10 lives. It's as if the devs realized that the difficulty is a little out there thanks to your ship having the biggest hit box known to man, so they decided to shower you with extra lives.

If you want to play this, heed my advice: Power stat is not Power. Do not pick a character with highest Power, as she also has the lowest Strength which leads to hilarious results where on the first level you barely scratch enemies. Strength is Power. Power is... I think it's how many rockets you can use before running out of ammo?

​There's no real sense of speed to it all, and even if the game tries to mix itself up via Contra 3-like topdown stages, they aren't better. Ok if you want to see numbers go up and are very into shmups and need to play a new one, otherwise it's a game equivalent of a headache.

Reviewed on Jan 25, 2024


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