This is one of the best FPS games of the past decade. Story is serviceable, but it's obviously not trying to sell you on a compelling narrative. Instead Turbo Overkill is another old school style shooter, but instead of being overly reliant on its boomer shooter DNA, it improves everything that works and leaves things that weren’t worth keeping.

Its levels shmoove you through with breeze and even when a level becomes more complex, it never feels convoluted. The game is divided into three episodes with a good chunk of levels to go through, and most of them feel rather visually diverse considering the color palette only relies on blues, grays and reds.

The combat is stellar. I played this on the equivalent to the hard difficulty called “Street Cleaner”, and I found quite a bit of spots when the game genuinely felt like a challenge, but never frustrating. You have a lot of weapons to utilize, but it never forces you to use them all to do well. Augments can heavily affect the way you play through a fight, from giving more damage to just swapping weapons or chainsaws used to deal tons of damage but also keep you alive.

At the end of every episode there is a boss fight, along with some in between. I was somewhat underwhelmed by the final boss of episode one, but oh boy does the game crank up afterwards. I find that many old school shooters tend to struggle with good boss fights and Turbo Overkill's is no slouch, especially the final boss.

It’s pretty rare when an fps game can make me smile often, considering I’ve been into the genre for a long while, but Turbo Overkill had me at many points either grinning or smiling my ass off. If that isn’t high praise then I don’t know what is. Go buy this game.

Reviewed on Oct 15, 2023


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