Rounding out the NES Ninja Gaiden trilogy is The Ancient Ship of Doom, the best game in the series according to me, a guy who bought and platinumed Balan Wonderworld and should not be trusted by anyone when it comes to a critical analysis of video games.

Ninja Gaiden III feels like a course correction from the preceding game. Level gimmicks are toned down and layouts are more thoughtfully designed, enemies still pose a decent challenge without being overwhelming, and generally it feels as if some hitboxes have been tightened up and the controls are more responsive. Even dipping your toes into this game should make it readily apparent that it benefits from two games worth of experience.

The difficulty has been muted significantly as well, making Ancient Ship the most accessible of the three games. Some people will find this detrimental to the experience, possibly even an affront to the series' reputation, but I think the difficulty balancing results in a game that feels much smoother to play and helps it maintain its pace. By no means is it a purely brainless affair, though. It's just the right amount of challenging without being suffocatingly hard.

The story remains completely bonkers, though it's a bit less interesting to me than the previous two. The stakes are less consequential and as such it doesn't feel like a very satisfying end to the overall narrative of the NES series. This is partially due to the fact that it takes place between the first and the second game, and telling the middle part of your story at the end just doesn't really work.

The Ancient Ship of Doom is a great game. The best in the series, some would say! Yeah it might not be as revered as the first game, maybe not even as much as the second, but I like it. I like video games.

Reviewed on Jun 01, 2022


5 Comments


1 year ago

Yeah, I think my thing against III is that it's just a really weird conclusion to the trilogy. I feel like if it was II and III was Dark Sword of Chaos I'd be less against it. I remember the time limit in the final stage being incredibly tight to the point of ridiculousness, but at least losing to the final boss wasn't soul-crushingly punishing like in the first.

1 year ago

Yeah that time limit sucks, but the final boss is the most manageable in the trilogy. Still feels the best to play out of the series, but the space it occupies is really jarring.
Considering one of the other popular reviews for this is regarding the American version, I'm curious: If you remember which version you played, maybe even tried both, do you prefer that release's added challenge, or think the original JP version (or at least, the two hacks for the US rom) is the way to go? Remembered I've yet to gone through Ninja Gaiden Trilogy on NES and am curious.

1 year ago

I've only tried what was available to me in the No Intro ROM set that I downloaded a number of years ago. I would need to see if I could find the version number by pulling it up, but I don't have a frame of reference besides the original NES American releases to go by. Sorry.
Eh it's cool, I appreciate commenting back at least

Will probably try both out just to see for myself