I have a lot of movies, shows, songs, and of course video games that take me back to specific times and places. Usually these are positive experiences, but every now and then a piece of media gets a little bit tainted. In this case, I remember a friend dragging me back to his absolutely filthy house (his parents were hoarders), dog crap on the floor and air thick with cigarette smoke to play Crash Bandicoot: Warped. Ah, the sights and sounds of the 90s... That same kid used our house phone to call a 1-900 number and later tried to steal my Pokemon cards, resulting in us getting into a physical altercation that ended in Pokemon being banned from my middle school in all its forms. I don't know where he's at now, but hopefully dead!

Anyway, it took me a number of years to get the bad taste out of my mouth, and I feel like I'm better able to enjoy Warped for what it is. Which, really, is just more Crash Bandicoot, and that's not a bad thing. The actual platforming levels are probably the strongest in the series (at least during its Playstation years), but the more gimmick heavy levels fail to resonate with me all that much. Riding on the back of a tiger as Coco is a decent challenge, but I'm less sold on her jet ski levels, which I think don't control particularly great and have some bad pop in. Crash's motorcycle levels are similarly lackluster. Granted, nothing is as bad as the jetpack levels in Crash Bandicoot 2, but there was far fewer of those by comparison, and I think these vehicle levels hold Warped back. The requirements for 100% completion are also really rough for this one, so of the original three, it's the only one I did not bother to approach with a completionist mindset.

But, yeah. Warped is a solid 3D platformer with a few clunky levels. That's all I have to say, really. For once I'm not turning in a tome full of insane ramblings. Feels good.

Reviewed on Dec 09, 2022


5 Comments


1 year ago

This isn't the direction I expected this review to go lol.

1 year ago

I must crush my enemies underfoot, Grace. They tried to steal my holofoil Chansey.

1 year ago

I don't get it when people talk about playing game boy at school. we were never allowed to have video games at grade school and even in junior high it was usually looked down on. I never had portable games except for tiger electronics mortal kombat II so this didn't bother me but other kids were rioting in the streets. Someone should make a movie about kids smuggling pokemons that would be epic

1 year ago

I should maybe clarify what I mean. Back in the day there was some misconception (at least locally) about what "prizes" meant in the rules of the TCG. Some kids, like my "friend," interperated it to mean you took and kept a card from your opponent's prize pool. In this case it was a holo Chansey. I insisted that's not what the rule meant and we got in a physical fight. The principal, who I suspect was already in the "this Pokemon business is wicked" headspace decided after that, that anything Pokemon related was banned. Cards, games, magazines, shirts, anything related to Pokemon in any way, shape, or form.

1 year ago

wow, that principal was right on the money. This shit is evil propaganda for children. I mean, have you seen the kinds of porn there is for pokemon?

Or... here's my theory: the principal was actually a huge pokemon fan. He was jealous of your Chansey and wanted it, along with everyone else's Pokemon cards. So he established a rule that insisted all pokemon cards seen at the school must go to him, so he could keep them forever. This warrants some investigation.