This was... really not good.

A short form review for a short form experience, with a runtime of maybe four or five hours at best, Final Fantasy XVI's final DLC is a complete departure from what made the main title so good. Ultimately (heh) the issue with Rising Tide is that it's both not interesting and infuriating. The new locale Clive and the gang find themselves in is isolated much like the Echoes of the Fallen DLC. There's not much to do in the realm of exploring, and what you can poke around and interact with wasn't worth the price tag. The village and its populous are kinda just there with no real varied culture or intrigue to make me wish to interact with them further, and the setting chugs the Playstation 5 somehow to Bloodborne levels of framerate. The unfortunate thing for XVI here is that it is not Bloodborne and won't get a pass. I don't know, if I'm engaging with a civilization and its dominant unbeknownst to the greater world and largely lost to time, I'd like them to stand out just a little bit past their appearance?

The combat in Rising Tide frustrated me at similar levels as EotF did just before it, in that you're playing through a dungeon with raised difficulty levels (Which is okay!) however you're throttled by an inability to return to Outer Heaven and restock at any point. Now when you game over you can refresh potions... but this felt like a pretty annoying workaround. Bosses, namely the ultimate one, are genuine sponges taking a frustrating amount of time to defeat even if you're well equipped and geared for the task at hand. This was an issue I had with Rebirth and it rears its ugly head again here in the last bit of XVI we'll get. If I'm doing stagger damage of over two million... you'd hope to get a sense of vindication in healthbar removal moreso than you'll get in Rising Tide. Poorly tuned DPS checks, overwhelming mechanics that lack visual clarity, an enemy that is constantly flying away from you all in addition to the aforementioned sponge issue make for a resoundingly aggrivating experience.

For someone who was a massive fan of the main game in FFXVI and even had it as their Game of the Year for 2023, Rising Tide unfortunately tarnishes the legacy of an otherwise stellar title. It doesn't add much to the excellently crafted personas of Clive, Joshua, or Jill, as you get little in the way of conversation or captivating quotables, instead thrusting the player into a lukewarm time. I do not recommend Final Fantasy XVI: The Rising Tide.

Reviewed on Apr 21, 2024


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