This installment of the Grim Legends does not fit with the other two. The story and world felt more like Assassin's Creed meets Van Helsing. That didn't make it bad; I thoroughly enjoyed it. I'm just confused why they made it part of GL.

They could have easily made this a starting point of its own series. So that threw me off a bit when I started the game. You don't get helpers like the previous games and again no domino mini game. :(

Instead you have mini fight battles. It was unique to other hidden object games. This felt more "actiony" and built urgency to what was happening in the story. I was afraid this story was going to be super predictable, but that wasn't the case. My first guess was wrong, so yay. The end was open and did not feel like an ending. You have to play the "extra" mission to figure out what happens. That should have been included in the main game. The voice acting and animations seemed to improve in this game.

Reviewed on Jan 07, 2024


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