For the most part, I did enjoy this point-and-click adventure horror. It was released in 1998 so the language isn't the best. One particular ableist slur and demeaning toward mental patients. The main character, Max, refers to patients as "crazies" when they appear to be suffering.

Overlooking that, I did enjoy the overall story (in the real world). There are some surreal moments that make you question "wtf is going on" but in a good way during those chapters. The puzzles are mostly fun up to the last chapter, then it's just trial and error pattern puzzles. Awful design.

There are 9 chapters and 3 of them are "nightmares" where you don't play directly as Max. Those three were easily the weakest points in the game. They had very little purpose.

One chapter was so over the top "horror" that it became laughable. Imagine a horrible thing in a room. Then you move to the next room, where there is something more horrible. You move forward to the third room and GASP it's even more horrid! The game kept trying to one-up itself on horrible and evil things. Plus you knew it wasn't real so why bother to care? I was desensitized and only wanted to move on. Those chapters didn't need to exist. They only dragged out the game.

If the game could completely cut out, or least heavily condense those chapters, it would have been a tighter, more fun experience. I didn't need to see weird things happening in the nightmare world because weird stuff was happening in the real world that was more impactful.

Reviewed on Jan 10, 2024


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