The game was mostly enjoyable up until the final boss. Most of the characters are alright to play; easy to find your favorites. It's fun to discover combos and gain skills through items rather than leveling. Incredibly strange to unlock one of the team members literally right before the final encounter. I only used them when necessary because at that point I already had a favorite setup.

The bosses are frustrating with cheap trips and one-shot moves so be prepared. Thankfully there are saves before those battles. I do wish there was a skip option to save myself time mashing X to quickly skip dialogue. It would also be nice to swap party members during battle. I know they're standing right there watching you; there's no story or in game reason why they cannot hop in.

The real drag was the usual RPG grindy mess in the late game before the final showdown. Powering up levels, collecting gear, and triggering fluxes will consume hours of your time. Jumping into a fight, battle, collect rewards then rinse and repeat. Over and over and over. It is not relaxing to me. I hate grinding for something like leveling. It's boring and leaves a bad experience. Overall I do think the majority was fun but I am ready to move on. It overstayed its welcome.

Reviewed on Feb 04, 2024


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