I'm too old to be part of this game's demographic, but I can imagine it's a damn good time for kids in class and if it came out at the right time in my life, I probably would've obsessed over it. Krunker is fast and twitchy and has loads of custom content to constantly recontextualize and add variety to what is, at its base, a solid and skillful set of mechanics which feel fantastic from the moment you figure out how to bhop.
Unfortunately, I stopped playing soon after starting. The moment it started trying to sell me on NFT nonsense, I was out. As much fun as this is, it's not worth the moral hit of adding to the playerbase of a game pushing something that evil. I'm not sure how to give a score to something where my only negative thoughts come from the monetization scheme and not the bare experience of playing the game, so I'll leave this unrated.
Unfortunately, I stopped playing soon after starting. The moment it started trying to sell me on NFT nonsense, I was out. As much fun as this is, it's not worth the moral hit of adding to the playerbase of a game pushing something that evil. I'm not sure how to give a score to something where my only negative thoughts come from the monetization scheme and not the bare experience of playing the game, so I'll leave this unrated.