I'm convinced the Callisto Protocol was created purely as a marketing technique to make this game look amazing in comparison. It's... fine.
Ironically, I was considering dropping it and not bothering trying an Impossible mode (no death/hard difficulty) playthrough and this wound up being the highlight of my experience with the game - It was the only time when the tension outweighed my boredom with the super repetitive environments.
Ironically, I was considering dropping it and not bothering trying an Impossible mode (no death/hard difficulty) playthrough and this wound up being the highlight of my experience with the game - It was the only time when the tension outweighed my boredom with the super repetitive environments.
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@tox Callisto Protocol is rough on its own let alone when compared to this. Having to change the way I engaged situations is the major part of why my Impossible Mode playthrough was so refreshing for me - Needing to take note of everything available to me in the environment and plan out how I'd save myself but much better than simply dicing up whatever was in front of me. Even then, I found it to be too easy and by the second half of that playthrough I had stocked up so much ammo that the challenge was virtually gone. I can't imagine them not remaking the second game after the success of this one, I'd definitely give it a shot. In regards to your side note... thanks! It's a blessing and a curse I'd say. My playing only one game at a time was a change I consciously had to force myself to make after I'd jump back and forth between games and completely forget what I was doing with one after too long of an absence. I don't have that problem anymore but sometimes it means taking a break from gaming altogether when I'm not feeling what I'm currently playing.
I felt the same way when I was trying to get 100%. Beating the game a third time was getting pretty boring though considering I was just speedrunning it at that point. And the success of this game is a very odd situation because I've seen multiple articles about it "underperforming" according to EA's expectations or something... but it was literally a top seller, so who knows. I'm certainly interested in what Motive could do with the next two. And I feel you BIG TIME with forgetting games after a period of not playing them. I think I've now had to repeat the first chapter of Red Dead 2 three times... because I keep leaving it for too long, and it's gonna be four times when I start it again. To be honest that's my main fear with only playing one game at a time; the fact that I'll have to either push through it or take a break if I don't like it. Usually I'd just stop and play something else for a while which is where the backlog issue arises. Like I really NEED variety, I can't keep my attention on a single game. But hopefully I can get there someday!
@tox I will say the one time I make exceptions to the rule is I might play a co-op or more sandbox-type game on the side that can be used a break/buffer in quick bursts, for when I'm not feeling the main game I'm playing at the time. Thing is I don't often have one available that I want to get into.
Oh yeah that makes sense. I don’t play too many of those anymore, unfortunately. You could give Helldivers 2 a shot whenever you stumble across that feeling again! Apparently it’s great.
tox
1 month ago