Quite possibly the best Far Cry game, it'd be better if it went all the way with its social/political themes instead of meekly tiptoeing around it: "Look at who's in charge!" is the deepest they get. Because of this, the story mostly falls flat, although Joseph Seed is a great villain without being another wacky and eccentric psychopath like Vaas and Pagan Min.

The biggest problem with the story is the multiple instances of being captured and freeing yourself. Once you do enough open world activities, you'll suddenly be ambushed by enemies with tranquilizers who instantly incapacitate you to progress the story. It'd be ridiculously lazy even if it only occurred once - but it happens repeatedly.

On the other hand, the game gets props for doing something most open world games fail at. It makes all the different activities throughout the world that you do feel like they matter: Random event instances like saving hostages being driven down the road to overtaking outposts all progress a slider in regaining control of a region.

Reviewed on Oct 08, 2021


Comments