The first chapter was pretty enjoyable but by the time they want you to go even harder into the game from a combat prespective it really starts to drag on for me.

It has a perfectly alright setting and the gameplay is fun as you have to decide early on between stealthing, puzzling or fighting.

Once you get to the second chapter though there really isn't much else to do against your obstacles other than annihilate them and the combat genuinely just is not robust enough. It very clearly thinks that it's taking its cues from Dark Souls there, but it gives you none of the fine control in fights. So instead you kind of just have to play keepaway with every enemy and either fling spells at them or just hope that they decide to get affected by hitstun this time.

It's fine as a game but once the gameplay gets tedious the whole thing just starts to feel hollow and there isn't much there to pull me back to it.

Reviewed on May 02, 2024


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