Two words : old school challenge.
It seems that what's the game was made for. Hard as nails in the first run, but I rather enjoyed it.

The game is rather short in straight line but the difficulty... It was made for challengers. There is all you need for speedrun and scoring. After beating the game you unlock a Boss rush, a Challenge mode and a New game +.

The boss rush help a lot : learning pattern and trick to defeat them ; but you have only one try and do not recover health between battles. Oldschool as I said The New game + turn the World upside down and add more ennemies for even more harsh challenge... The challenge mode suffer from fram rate trouble...it may sometimes be barely playable.

Ok, I'm probably just an average gamer, but an average gamer used to those unforgiving kind of games (Kid Chameleon, Adventure of Rad Gravity, Ghouls n Ghost, Spelunker...). I needed more than a dozen of credits to beat it on the first run, and nearly half of them just for the final boss ; it's not Dark Fact from Ys in nightmare but you still need nerves of steel in front of him (victory is all in your skill).

Besides the difficulty level, the game is pretty charming. Pixel art and design are good. The musics are average but fits the game. Story is basics but it's there.

I would say that the game fits perfectly the past time where it took its inspiration, not the best, but not the worst. Nice try for a first game from a small indie studio. If you know where you put your feet in, there is something there to keep you happily busy.

Reviewed on Mar 25, 2024


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