Chill Season 2022 Review

This Game has promised at least 2 years of developement with a 3 months cycle for each update. Let's see how they've started .... well that's not a great start uh ?

OK now if we speak about the quantity of content availeable it's actaully good. 3 new Weapons to play around , 10 new Weapon Kits to experiment with , 2 new stages , a new Salmon run stage , X Battles and a whole bunch of new gear. the problem i had with this season is the quality of the content.

Let's start with the 3 New Weapons. Each of theese 3 focus more on support play , having really good paint capabilities , low damage output , good range and kits that doesn't scream : PUSH THE FUCK OUT OF EVERYONE AND SHRED !!!
Splattershot Nova is such a weak weapon that can't fight at all and it's literally forced to spam Sensors and Killerwails all the match to be of some use.
Big Swig Roller sufer the same fate of Nova , but it's in a worse situation considering the class it's part of struggle a lot cause of the open maps wthout flanks. Not to mention the awful kit.
Snipewriter 5H is a really interesting take on chargers with the loong range muli-shot , but it's bad balance whise and the kit is just a tacticooler spam.
As for weapins Kits i will say that they are decent if only 4 of theme were fucking shooters. I'm not one of thoose guys that complain about kits because they're not competitively viable (cause i'm not a competitor) , but i feel like half of them are doomed cause of balance and map design. For example Inkbrush Nuveau is awesome in maps with flanks ... if there was one ...

What about the stage ?
Brinewater Hot Springs has an interesting layout that turned out to be mincemeat 2.0 with a mid area that's just a warzone for E-Liters and Hydras. The 2 flank routes are extremely predictable and the only alternate route to escape spawn camping is a trap ... for you. This stage is ass and it's not even fun to play on it.
Flounder Heights is probably the best Splatoon 3 stage and , compared to the original , it's a downgrade. Load of uninkable wall , the size of the map has been reduced and an entire flank has been removed. It's still a good map , but it got butchered a bit.
Marooner's Bay is a returning Salmon run Stage from Splatoon 2 and , like Spawning Grounds , it confirmed my theory. Splat 2 stages on Next Wave are hell to play with randoms. The stage is really hard , cramped and on low eggsecutive levels it's almost unplayable. I like hard maps like this , but at this point it's not a good thing having a map in the rotation that you want to skip so bad everytime.

Big Run was a really fun event where you compete for high scores in normal multiplayer stages. This time was the turn of Wahoo World and it was actually good. Not the most groundbreaking thing ever , but it's nice that now Salmon Run is treated with more care. OH and the best part of this update was the Grizzco Splatana. That thing is sooooo busted as hell.

Overall the update was bad for me. Loads of content that just was mediocre at best and a lot of problems that you can actually resolve with little changes. Hope they'll done better in the future because the content is there.

Reviewed on Jan 06, 2024


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