I've got quite a bit of history with Conker's Bad Fur Day, despite not actually playing through it until just recently. For years I was looking forward to Twelve Tales: Conker 64, but then later found out it had been completely retooled as an edgy M-rated comedy game, so... needless to say, the final game didn't quite end up being what initially drew me to it in the first place.

Despite that though, I had a good time playing through this! I think one of the stronger things about Conker's Bad Fur Day is the general tone of the game - it has a fairly low-key vibe, feeling like a lot of the situations in-game are just created by a couple drunk people making shit up as they go, and I dig it. It's not perfect or flawless by any means (some of the jokes are better than others, to say the least... and sometimes I struggled to figure out what the game wanted me to do in a given area), but I had a pretty fun time overall, and this did genuinely make me laugh out loud on more than a few occasions.

I'm not the biggest fan of puzzles in general, so the fact this game is more puzzle-focused than the average 3D platformer, did make me a bit worried about how I'd feel about the gameplay, going into it. But generally, I was able to figure out how to deal with each obstacle or puzzle pretty reasonably. Maybe 1 or 2 difficult areas out of every 10 or so, would require me to look up help online. I do think it's generally designed pretty well - it's just sometimes a little inconsistent. I also appreciate that unlike a lot of Rare's 3D platformers, this is not a collectathon, so I'm glad I didn't have to collect a million random items over the course of my playthrough.

All in all, I'm glad I was able to finally play through Conker's Bad Fur Day. After all these years, I finally have closure.

Reviewed on Mar 09, 2024


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