Ending B is kind of a middle finger to the player to the point where I don't particularly feel like 100%ing the game, but the 14 hours it took for me to get there were peak as hell. The atmosphere, boss fights, art and enemy design were all fantastic. Getting unfathomably skillchecked by the icy mountain until I finally conquered it and then being so strong I could sweep through the other two regions was a tremendous feeling. Though I wish some of the early game bosses were a bit more difficult, I generally think difficulty was handled wonderfully.

Normally when people complain about combat in a metroidvania like Ori and the Blind Forest and Haiku, The Robot I understand where they're coming from but I did not feel that way about Blasphemous. Really the only thing I actively dislike about this game (besides ending B) are the insta-kill hazards. Executes were a fun distraction too. Excited for Blasphemous II whenever I get around to it.

Reviewed on Oct 17, 2023


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