Campaign: Train go boom. I will not be elaborating any further at this time

This was easily the best futuristic multiplayer CoD made and its not up for debate. The slide and thrust movement, along with wallrunning, allowed for fluid combinations and player expression. The gunplay was also great, as usual from Treyarch. This was also one of the best set of launch maps I've seen in this franchise. Aside from a couple of duds, there was much more strength than weakness in this regard

This is the best zombies mode CoD has ever gotten. Full stop. Outside of Zetsubou No Shima, every map in this game has something to offer. Even Revelations, despite it being a "copy and paste" map, still offers tons of easter eggs and map flow. Top that off with Zombies Chronicles, and there's almost no contest. Weapon kits are also a welcome addition, rewarding dedicated players with more attachments for wall/random box weapons and is the gold standard for outside management for Zombies: Minimal but still impactful

It should speak volumes that despite having one of the worst campaigns in the franchise that this game is still regarded as one of the best in the franchise, and it has every right too. We will probably never see a game get as much post launch support as this one did

Reviewed on Apr 26, 2024


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