Started playing in January cause my friends wouldn't shut up about it, took the time to finish all the main story content up until Salem before reviewing. At this point I've sunk a frankly embarrassing amount of time into the game, and while I can say I had fun, I'm not sure I would recommend this. If you like the Fate franchise you should at least try it, there's enough fanservice for you in here, but other than that I dunno. One thing I am sure of is that I definitely wouldn't have spent as much time in if I didn't have a group of friends that introduced me to FGO and were weirdly passionate about it.

The gameplay holds well for a mobile game, its complex enough to not be mindless and it can even be challenging sometimes. Music is forgettable, graphics are decent for a mobile game, some Noble Phantasms are impressive to see the first twenty or thirty times, but they get old and you are going to see them a lot more than twenty or thirty times. The story is probably the game's strongest point, there is a lot of interesting and fun characters.

However, the biggest issue Fate GO has is probably the gacha. The only thing you can buy with real money is quartz, only usable for summoning, refilling your energy bar and continuing after losing a battle. The last two have other, free alternatives and its not like the game doesn't give you any quartz just by playing, but it feels very stingy. The highest rarity 5 servants only have a whooping 1% chance of appearing each pull, and there is more 5 than 1 and 2 units combined, which is kinda scummy. Still, its not pay to win because you still need to farm materials to level up whatever high rarity retard you got from the gacha, and its more than feasible to finish all the content with only low rarity servants.

Reviewed on Aug 30, 2020


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