Quest for Booty is... odd. It's definitely DLC-sized, but it's different in some small ways from Tools for Destruction to justify it not being a DLC, but then it's too short to justify it being a standalone game.

More to the point, it's nowhere near good enough to justify it being the middle entry of the Future trilogy, and it seems as though it was made in the middle of A Crack in Time's development just so that the Future games could be a trilogy.

I don't mean to rant, but, like I said, Quest for Booty is just odd. My issue isn't so much that it's short, as I've played and loved many games that were as short or even shorter, but the swashbuckling adventure it depicts isn't quite exciting enough to justify being its own game and could have easily been covered in an intermediary comic series that bridges the gap between Tools of Destruction and A Crack in Time.

In a sense, it's pretty much just an epilogue to Tools of Destruction instead of a narrative with its own individual merits.

The story is... there? It's not quite the pirate adventure it promises, but it's not exactly bad either. Not very much happens to further the characters or even provide interesting plot points that lead into A Crack in Time, apart from the end reveal just before the credits.

Some of the platforming on the main island, particularly involving repairing the wind turbines, is fun, as are the puzzles in Darkwater Cove, but other than that, and not to sound like a cliche, Quest for Booty is certainly one of the Ratchet & Clank games of all time. Not bad enough to be bad, not good enough to be good.

5/10

Reviewed on Aug 08, 2023


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