The characters have zero relatability because they mostly talk in rhyme. To add to that there's one character with a running gag in that she messes up obvious rhymes, but as a result she technically rhymes better and more consistently than the other characters, because otherwise the gag wouldn't work.

There's actually a rhyme for non interactive doors.
"It's locked."
"I'm not shocked."
But that's like the game joking about how it objectively sucks.

In battles you have to keep remembering to move the thing around to collect health orbs, so playing the game ends up feeling incredibly maidworky. Enemy encounters are generally repetitive and sleep inducing overall. I eventually grew tired of it.

I played this on both Vita and Wii U, and quit both times. It's just a bad, bad game. Also, the girl's head looks like a dude's. Just saying.

Battle theme is epic though, I'll give it that. Actually, it's one of best RPG battle themes I've ever heard. Wat up wit dat.

Reviewed on Aug 08, 2021


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