Hello everyone, throughout the month of October I will be playing the five nights a Freddy’s series, well, at least most of the games in particular I’ll be playing FNAF 1, 2, 3, 4, SL, Pizzeria Simulator, UCS, Help Wanted, Security Breach, and it’s DLC Ruin.
Of course I’m doing this to prepare for the movie coming out at the end of the month.
This is a franchise I’m highly nostalgic for, so expect the early game’s scores to be higher than you’d probably expect.




Five Night at Freddy’s, an absolute juggernaut in the video game industry, and the industry in general, I mean seriously, this one simple indie horror game that Scott Cawthon made because people told him his previous games looked too uncanny is now a gigantic franchise with a multitude of sequels, a full triple A release, multiple books, tons of merchandise, and the long LONG awaited film that’s coming
out very soon.
The franchise has changed so much throughout the years, from horror focused with a light touch of lore, to the lore becoming the forefront of the series, to the many meta things this series put in, and uh, shit I don’t even know where it’s at now………all that said, going back to the original game is kind of a delight, and let me explain why.


Five Nights at Freddy’s 1 is a simple yet very effective horror game, it builds tension thanks to the atmosphere of the dark pizzeria, the very fuzzy video quality on the cameras, and of course the animatronics, after seeing some of the absolutely crazy and messy designs that would come later for the animatronics, it’s just really nice to have such simple and nice designs in this entry, they’re big robots with a lot of details and features but they never go overboard, Freddy, Bonnie, and Chica are similar to one another with their general body shape, but all each have individual colors and accessories that make them stand out, you can see how they realistically could be stage performers for children’s birthdays, but also see them as scary monsters when in the dark, they’re very nicely designed. Foxy though, he’s my favorite design in this game, all the holes in him, the pirate design and the overall aggressiveness of it, it’s really effective. Finally there’s Golden Freddy, obviously same compliments I can give to the Freddy design, but with the added bonus of a creepy pose and very small dot eyes, it’s very cool how such a minor character in this game ended up being a big player in the series later on.


All this stuff obviously culminates in the gameplay, y’all know what the gameplay in this game is at this point, two entrances to your office that you must check regularly with lights and close whenever an animatronic appears or is coming, and a camera that views the whole restaurant, each animatronic does their own thing, Bonnie goes down to the left side of the hall to enter your office, same with chica but on the right side, they’re the most simple to take care of, Freddy moves past night 3 and the only way to track him is to look through the cameras to locate him and to listen for his laughs, finally there’s foxy who only remains in his original camera, you must consistently check on him or else he’ll leave and come down the hall and jumpscare you, all of this needs to be done while conserving power over an in game 6 hour period, and I think it’s pretty decently scary, sure the jumpscares don’t really scare you once you can figure out when they happen, but I think the rest of the stuff like the general atmosphere and sound design helps in giving you a feeling of dread.


And finally, there’s the story, and for how obviously well known this franchise is for its complicated story, here it’s super simple, you’re a night guard who’s hired to watch over a pizzeria while a guy on the phone calls you and tells you what to do, the only really big twist you get in the main game is learning that the calls from the phone guy are all just recordings and he’s actually just been dead the whole time……….but of course, there’s more stuff hidden deeper, thanks to some little Easter eggs hidden around the pizzeria, you find out that five children were murdered and their bodies can’t be found, and also there’s this “bite of 87” thing that the phone guy mentions.
I think the way this game builds the dark lore is great, gives you just enough to connect the dots like with the dead children and the odor of the animatronics, while also leaving some mysteries like the bite of 87 and the mysterious man who murdered all the children………hmph, guess we’ll never know what these are am I right insert laugh track here.


Well, that’s really it for the first game, obviously there isn’t too much going on here cause the big things this franchise is known for starting coming in at later entries, but this game made the foundation on which all these games built off of, it may not have too much importance on the overall lore, but it is a very important game to the franchise and a decent amount of people growing up in the 2010s


Well, onto FNAF 2

Reviewed on Oct 03, 2023


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