Does Quake 1's atmosphere better than Quake. Fight me.

In all seriousness I had a lot of fun with this game despite, or perhaps because of, it's quirks. The aforementioned atmosphere is a lot like Quake's but with not just more color but variety. The weapons are all brutal and satisfying to use thanks to the dismemberment system, the saw blades being one of my favorites. You just chuck em around like a lunatic slicing limbs off like crazy. It honestly makes the combat more dynamic too since it's genuinely advantageous to aim for an arm or the head. I'd heard some people complain about a lack of ammo for certain weapons but I thought they all had enough time to shine.

Admittedly there's a lot about Chasm that's a bit lacking, like the flat level design, but apparently that was because the engine is actually only 2.5D and was only capable of creating levels reminiscent of Wolf 3D which is honestly so impressive to me I don't even care. The voice acting is also quite cheesy, but that just adds to the charm for me.

Chasm is a game I can understand not leaving much of an impression on a lot of folks. However, if your brain happens to be wired like mine or David Szymanski's, I highly recommend checking it out. It's a stange gem.

Reviewed on May 07, 2023


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