I adore the concept of this game, there's a lot little details, like how the hunger works, how you treat injuries, how trading works, how your field of vision affects you and the enemies in combat, how the sound your character makes allows you to be stealthy or to fuck up and engage in combat, and a a lot more, they went above and beyond with details like those... BUT they also balanced it like shit.

The game is honestly short and they forced it to be longer by making most enemies (specially bosses) WAAAY stronger than the player. Your character is so weak and fragile that every single enemy you fight leaves you injured or kills you. Strategy doesn't matter, leveling up doesn't matter, if you engage in combat you will be forced to go back to town, on every single combat. The only way to progress is by picking a tanky character like Jorgrim or Arna, the other 4 characters are worthless.

It could have been an awesome game, a 9/10 at least, but they fell into the "hard = good" trend, so they made it unplayable and ruined the whole concept.

Reviewed on Apr 03, 2022


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