Vibrant glorious pixel graphics, flashy mech action, accompanied by a truly stellar soundtrack Panzer Paladin left me with nothing but enjoyment. A retro action platformer with elements taken from blaster master and mega man Panzer Paladin hits right at home for fellow retro indie game enjoyers. After you beat which is essentially the tutorial level you’re given options to fight various bosses derived from multiple mythology’s around the world. Lilith is terrorizing USA, Medusa is raising hell in Greece, Anubis is stirring up mischief in Egypt, etc.

I found the gameplay of panzer pretty fun, and straightforward. For most of the levels you’re inside your mech collecting weapons which are either hidden in spots of the map behind walls or dropped from defeating enemies and bosses. The weapons had an interesting trait to them in which they have various spells attached. Some examples would be healing, raising attack/defense, gaining wings, and so on. The game never tells you what the spells do so for the less obvious ones like blessing and thunder so on, you’re left with experimenting with them. In order to even activate these spells you must break the weapon itself rendering it gone forever. The key to the spells which can prove to be rather fun in itself is waiting until the last minute to break a weapon releasing its spell gaining the most use out of it. There’s some small portions of the game with most levels where you’re forced to progress through the levels outside of your mech. Flame, a rescue operations Android, that you control through the game then becomes tiny with a whip attack that has pretty decent range. The segments where you’re forced to leave ur mech actually was most of the highlights for me since I found them really fun.
I’d say the soundtrack is easily my favorite part about this game overall. Can’t say I disliked a single track throughout the entire game and it always kept me bumping. Extremely solid chiptune ost that stays consistent throughout the whole game.

All in all panzer paladin is pretty good but I do have some issues with it. The main being despite the weapons in this game having a wide variety aesthetically(and even the option to create ur own design!), they really all function the same aside from the handful of spells they could possibly have. I also didn’t feel like there was enough of the out of mech action spread equally for each level and in the game overall. I wouldn’t say this was really something holding the game back but the upgrade for your mech just felt extremely bland and underwhelming. All you could do was upgrade health by dumping extra weapons you found throughout levels which could easily be done within 2-3 levels. A bit of variety for upgrades or even some type of customization would’ve been cool but I don’t think that’s a real issue for the game itself, just a personal gripe. Despite these issues panzer is still a short, fun experience that I do recommend!

Reviewed on Aug 07, 2021


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