Wow just…..WOW! If I had a nickel for every time a 10/10 silly indie game was released around the beginning of the year and just so happened to use Microsoft paint in its art direction, id have two nickles. Which isnt alot but its weird it happened twice right? Well I definitely aint complaining! Here we go!


The Good
- Great level design
- Vibrant visuals
- Excellent Music
- Humorous Dialogue
- Levels weren't too long, so backtracking was never a chore
- Lively characters that took over every cutscene they were in.
- Vibrant cutscenes that gave me flashbacks to when I would mindlessly watch YTPs all day long.
- A great love letter to the Phillips CDI. More than just the obvious inspiration from the Zelda CDI games.


The Meh
- The backtracking can be frustrating at times if you dont know where youre going.
- If youre not in on the joke, a lot of what this game throws at you will feel hallow.
- Bosses wernet the best, but if youre aware of how the Zelda CDI games handled, bosses you get why that is.

The Bad
- N/A


Conclusion
If you would have told me that an indie game that served as a spiritual sucessor to the Zelda CDI games would be one of the best video games ive ever played anytime before February 14, 2024, I would have told you to get your head examined. The amount of charm and dedication to the past really elevates the experience in a way I've never seen before. Taking something that has been considered a laughing stock for the past 30+ years and turning it into a fun, silly, and refreshing experience that I wont forget anytime soon.

Reviewed on Feb 19, 2024


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