Our first Ys game with the party system in the SEVEN engine which also laid the foundations of future remakes (Celceta) and future new games (Lacrimosa).

I think the first half of the game was better than the second half which felt a bit like padding and repetitive. Having to explore Altago AGAIN, even with shortcuts, was a massive pain and not fun. I think the idea of skills being tied to weapons is a good system overall but not a good system for Ys because of how fast you get new weapons plus add the synth and I ended up with a lot of unlearned skills.

I played on hard and it was a nice challenge until you get the Pentagram skill for Adol + Crimson Jewel and any sense of difficulty goes to the gutter. It's just that broken.

Even if I had a lot of issues with this game I enjoyed it for what it brought to the Ys franchise although I still prefer solo Adol games.

Reviewed on Aug 19, 2023


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