This game is a sequel to Wolfenstein: The New Order and differs quite a bit from its predecessors. The atmosphere in this game is far less serious and more morbidly humorous, especially during the cutscenes (which felt like they took up a bigger portion of the game). I personally did not feel that the new characters they introduced in this game were as likeable as the first game's characters. Graphics are a huge step up from the previous games, with textures and effects looking way better. While level design is not too different from before, and some levels felt like they were rehashing or putting a new coat of paint over old concepts (Venus level), these levels seemed more enjoyable and/or memorable in comparison. Player choice exists in this game to a somewhat greater degree, more so in gameplay rather than story as you can choose between three contraptions that allow unique playstyles and abilities. The perk system has been replaced by a weapon upgrade system that requires you to find upgrade kits hidden around each level. The achievement grind in this game was brutal, culminating in the frustratingly difficult Mein Leben run (you have to complete the campaign in one life). The DLCs really didn't offer anything new, and ultimately felt very uninspired.

Reviewed on May 19, 2024


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