It's a bit of a slog gameplay wise, but an interesting enough concept. The biggest issue of it is the inclusion of an exp/leveling system while every other aspect of the design goes more for a classic 2D Zelda style of progression. And since H-scene kills don't grant experience, it almost feels like the game is pushing you away from that aspect, which is sorta poor design for an eroge.

Artistically, though? Absolutely stunning, blows most other pixel art and eroge art out of the water, it's legitimately incredible what they managed to pull off considering the limitations.

Overall, it's a good enough time-waster of a game, and considering it comes essentially as a pack-in title with Sword of Succubus on Steam, it's hard to be too harsh on it.

Reviewed on Oct 16, 2023


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