I mean, what is there to say about E7? It's yet another game in the same vein as summoners war or raid shadow legends, being a turn-based hero gacha with a strong emphasis on draft-based, real time PVP. As a long-time player that made it to Emperor, I will state that E7 is among the best, if not THE best in this category of gacha, with an amazing and highly responsive dev, a dedicated and friendly community, and of course plenty of cute waifus to geek out on (adin pls marry me). Yet, my low score comes from the fact that I have gradually started to dislike this entire style of gacha (and just overall) game in general. The story is inoffensive and middling at best and downright horrific at worst, the gameplay is repetitive and tedious, and while the animations are flashy and the waifus are cute, lying beneath that is a game that is fundamentally hollow, with nothing meaningful. And that's not a fault of the devs, which as I stated earlier, are wonderful. It's a fault of this entire subgenre of gacha game design, where climbing the pvp ladder is your only objective and the entire game is predicated and revolved around said objective, from grinding artifacts and gear to make your pvp hero stronger to rolling new heroes just for pvp. Because every hero fundamentally plays the same (you literally click one of three buttons and it does an action) and there is no mechanical skll whatsoever, there is zero incentive to NOT use the most broken and overpowered hero in the game, which creates this sort of stale meta. And that is my main issue with turn-based games in general: at the end of the day, what differentiates each character from each otber? In fighting games, it's skillsets. In shooting games, it might be a gun ability. But in turn based combat, each character plays mechancially the same, even if they have different effects and looks. "Yet you like persona 5 and visual novels, akanta, what a hypocrite" you might say. Indeed I do. But said games offer more than just gameplay. It's not the main focus. In E7, there is nothing other than PVP and gameplay. It has a storyline that makes genshin seem cohesive and enough plot holes to rival David Cage games. And the visuals? They're nice, but after seeing them for the billionth time, you become accustomed to it. In fact, I would rather not see the S3 animation every time after the first, since I just feel like it is a waste of 5 seconds of my life every time I use it.

Despite my affinity for E7 and the thousands of hours I've spent on it, I unfortunately have to recommend against the game. My time with E7 has been long and storied, but as with any game, it is time to say goodbye. And, unfortunately, it was a goodbye that was a lot easier to make than I had originally imagined. So there be it. Goodbye, Epic Seven. You treated me well. If only you had been a different genre of game, I might have treated you the same.

Reviewed on May 01, 2023


3 Comments


skill issue

9 months ago

@thebodyisanblade i made it to crab rank but oh well
@NickEh30 fair enough have a nice day