The fact that the same people who made Sumire, which had a story that I quite adore, also wrote this mess is baffling, especially considering project nimbus comes AFTER sumire. Did they somehow regress in literary skill? Because this story is trope-filled, cringey (I hate using that word), and nonsensical from start to finsih. Every character felt like some anime cardboard replacable cutout with no development and no defining or unique characteristics, to the point where I couldn't even remember their names half the time and the names were on the screen!

Of course, nobody plays mecha games for combat, which is why a game like Daemon x Machina recieved praise despite the story being universally panned as horribly-written and the stuff of generic anime light novels, much like this story. Yet, while the combat here is fine -- it's certainly passable -- it does not stand out at all.

I got it on sale for a grand total of one dollar and fifty cents, so it's hard to really complain about many details when I've been treated to worse experience by games that had 1000x the budget, 100x the developers, and 10x the price on Steam. After all, at the end of the day, this thing costs less than a medium size McDonalds fries even with no discount, and I genuinely did get some enjoyment out of it. It's too bad that enjoyment was so sparse across the runtime of this game that looking back, I don't know if it was worth it in the end.

Overall Rating: 1.5/5 (Horrendous)

Reviewed on Jun 30, 2023


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