SwSh are games with a lot of flash and little substance. I played Shield concurrently with a replay of Soulsilver, and it made how little there actually is to do in Galar glaringly obvious. Complete a gym, do a rival battle, run to the next gym, do another rival battle, and repeat almost without rest all the way to the Champion battle. What happened to quaint side locations like Sprout Tower or the game corner or even a department store?

It was nice to look at while I played it, but the story was thin, the characters got little depth (outside of Bede), and the gameplay loop got boring early on and never really mixed it up. I can't really recommend it for more than the visual experience of First Pokémon Entry On The Switch -- and Centiskorch, I guess!

Reviewed on Jan 05, 2024


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