i sort of like the restrictive controls because it makes all your movements feel very intentional and almost kind of dramatic. even the tiniest hops have a satisfying weight to them, and when you leap over a barrel you really feel it in your bones. i always instinctively feel like shouting every time i do it, it's really funny.
there's not really much to complain about besides old game weirdness, like walking 2 ft off of a ledge only to die, or the sheer amount of barrels donkey kong can bury you in if you're not quick enough. for the time, i feel the difficulty curve is actually quite nice, and i like how distinct each level feels from one another in both gameplay and visuals; through which the game exudes a lot of it's charm
that being said, i feel the game gets a bit frustrating and repetitive after awhile due to how slow it can be on retries, and eventually i felt like i 'got the jist' so to speak after giving it a swing for awhile.
not bad, not amazing, but you do appreciate for the time frame it was made in.
there's not really much to complain about besides old game weirdness, like walking 2 ft off of a ledge only to die, or the sheer amount of barrels donkey kong can bury you in if you're not quick enough. for the time, i feel the difficulty curve is actually quite nice, and i like how distinct each level feels from one another in both gameplay and visuals; through which the game exudes a lot of it's charm
that being said, i feel the game gets a bit frustrating and repetitive after awhile due to how slow it can be on retries, and eventually i felt like i 'got the jist' so to speak after giving it a swing for awhile.
not bad, not amazing, but you do appreciate for the time frame it was made in.