Namco's tendency to pigeonhole studios into doing one thing is a fuckin drag, so it's nice to have seen Keita Takahashi break out of the Katamari Containment Chamber and try something really strange. It's neat, and I loved my time with it, but at this point it fills me with eerie memories of both the time I had with it (I was borrowing a friend's PS3 for a weird reason) and also the friction of this era and the slow ceasing of publishers making smaller games.

Reviewed on Sep 13, 2023


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