While I enjoyed both Trace Memory and its Another Code remake, I've never played the original Wii sequel, as it wasn't originally released in North America. Now it too has been remade as part of the Another Code Collection and I'm afraid to say I don't think it's nearly as good as its predecessor. Trace Memory was a quaint, if somewhat basic, game, but it had some interesting locations and plot elements. The sequel attempts to go bigger with its story and setting, but it mainly comes off as a bit rambling and unfocused. Most of the game has protagonist Ashley meeting townspeople and helping them with their problems, all while conspicuously ignoring her own plot. It isn't until the very end where everything has to kick into high gear to compensate, focusing on characters and plot threads that had barely been touched upon. To be fair, these last chapters are actually fairly engaging, and the setting is interesting as well, but it's a little too late. Ashley herself is a bit improved over the first game though, as she is less naive and has greater agency. The game also shines a bit of spotlight on her deadbeat dad and questions the first game's too-perfect ending. In the end, it's fine. I'm not sure I can recommend the Collection as a whole given the first game feels like the series has room to grow, but the sequel doesn't really reach that potential. Perhaps if the original studio hadn't closed down we would've gotten an interesting third title, but as it is, they're a pair of middle of the road Switch remakes.

Reviewed on Feb 06, 2024


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