The effect of DI alone makes this game's decision making more rewarding than that of any other official Smash game (granted, not that impressive a feat). Balance works out this time around, almost half the cast is viable to some degree and playstyles tend to differ greatly between characters. L-cancelling sucks though, dash-dancing cavils aside, it and planking are my biggest gripes with this game competitively speaking, so I'm glad they removed the former and deterred the latter in Project +.

Reviewed on Jan 14, 2021


Comments