Batsugun is the last shoot 'em up by Toaplan before they went defunct. It is considered the first real bullet hell, or at least an early prototype of one. Toaplan eventually formed into the CAVE. You can really tell, because the bees in DoDonPachi, the stage 3 boss in Mushihimesama, and probably a lot more, were ideas that were likely conceived by Batsugun, whether artistically or more gameplay-oriented. It is a short game. You have a big hurtbox as well. I used Type B, but on the player 2 side, as I liked Alteeno's design more.

You have an experience bar, you increase it by killing enemies and destroying environmental objects. You fill it to level-up, with a max level of 3, and get a power increase each level. Each time you fill it up after level 3, you get a bomb. Stage 4 was my favorite level, requiring a mix of memorization and reflexes, and sporting some very, very cool background work, as well as an awesome tune that just keeps you going. This game's soundtrack is all adrenaline. I enjoyed every minute from start to finish.

Reviewed on Jun 26, 2023


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