This review contains spoilers

I beat it. An update had to happen, but I beat it. And it addressed most of my complaints from my prior review ( https://www.backloggd.com/u/battlehuntz/review/1061075/ ). Obviously, fundamental level design flaws still exist here. Knuckles got patched and is soooo much nicer, the Master King Koco stuff is consumable for a casual player, tower blocks respawn without reloading your game, yeah. Good. They fixed glaring issues. Should those trials still exist? No, or they should be far better. But it’s commendable to address severe issues with overhauls. The final boss is fucking awesome, let no one fool you. It’s still a bit difficult to figure out what goes on in the fight and the Supreme fight, but it is far better than the base game’s Ikaruga clone from a gameplay PoV, and makes Sonic look so damn cool. However, I do think the story has some issues. Sage loses a lot of her agency as a result of being put next to Sonic’s friends and forced to share screentime, and Eggman getting to fire the final shot, so a lot of her arc isn’t explored. While the final boss here is more fun, losing its epic, boastful monologue sucks. It was a bone chilling level of arrogance whilst it taunted you in the base game. Thematically it heightened a mediocre final boss, so it’s sad to lose it for an incredible one. But hey, this was a good patch that the update desperately needed. It should have been this way to begin with, but I commend any developer who cares about their product.

Reviewed on Dec 10, 2023


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