Killer Frequency places you in the shoes of radio host Forrest Nash. You've been exiled from your job in Chicago, going from broadcasting to tens of millions of people to maybe ten people in the backwater town of Gallows Creek. It's a dark, neon-lit night in September of 1987, there's a killer on the loose, and all 911 calls have been rerouted to you. Try not to get anyone killed.

Killer Frequency is a game I had far higher expectations for, but was still a fun experience. The puzzles aren't too deep, they're usually only guiding people where to go with a map or very simple logic puzzles where you recall a basic set of instructions. It was exciting at first, but since the game lets you save and reload at any time, you don't have to live with your mistakes and can easily go back if you fail. It probably would've been better if I didn't savescum.

Despite being a radio host, the music that the game lets you put on is usually instrumental loops about 2 minutes long, heavy with synths and electric guitars to match the 80s vibe. The main story is what you might expect from any 80s themed horror media, a small town holds a dark secret in an incident from years ago, and some nutjob is out for revenge. The one thing I have only good things to say about is the voice acting. Forrest and Peggy are excellent, and while the voice acting is campy at worst, this is an 80s themed piece of horror media we're talking about. This thing lives and breathes campy.

Also, despite being released on the Oculus Quest 2, the Steam version has no VR support, which kinda sucks because this game probably would have been a bit more enjoyable had I been able to play it in VR.

I would recommend waiting until it goes on a fairly steep discount, but if you need something to kill an afternoon, Killer Frequency isn't the worst you could do.

Reviewed on Jul 25, 2023


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