What a weird situation. I've always heard complaints about the game but they weren't exactly what I expected. What I expected was that the gameplay was a step down but I genuinely this there was passion behind the game. The level designs are new and unique, and they have some decent new gimmicks. The problem is that the main game feels pretty bad and that means that even within the spattering of gimmicks, when it doesn't hit, you can't brush it off. Nearly every level allows you to walk around any enemy, the abilities seem to break most of the game or on the flipside are so unnecessary, I would forget about them. and even if I thought the ball levels were fun, I think every other gimmick was bad or worse then it's predecessors.

They were close but still so far off. If models were larger, maybe this would be more fondly remembered

Reviewed on Oct 03, 2023


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