Good first part. Still holds up well thanks to its art style and quick pace. Gameplay in dungeons is more about picking the right battles and conserving resources than bruteforcing your way through and bosses are a bit gimmicky but at least make you think and strategize.
Character progression is not the most fun though. The mantra system is more an illusion of freedom and only being able to decide attributes for your main character is a weird choice as well.
Onward to part II.

Reviewed on Nov 12, 2023


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