Including this one, almost every recommendation of Forza Horizon 5 starts with the same sentiment: "I'm not into cars." And I think that's probably a good thing! As a society, we would ideally be unified against cars as they exist today. I'm writing this sentence during the warmest New Year's Day on record. The automotive and fuel industries have such a tight grip on the leaders of our planet that they're willing to kill it — and us — in the process. Most days it feels like they've won, like cars have supplanted humanity as the dominant species.

Forza Horizon 5 presents, for better and for worse, the kind of romanticized fantasy Hideki Anno has spent an entire career rebuking. Twenty-six episodes of television, five movies, and twenty-five years later, Anno and team have created what is paradoxically the most complex AND most poignant argument against escapism possible with Neon Genesis Evangelion. A franchise about teenagers using big robots to fight even bigger monsters is eventually revealed to be a vessel through which to tell viewers that it's time to grow up — put it all in the box and experience the real world — horrifying as it may be. Societally cars are a status symbol, a mask we wear for others, and a means to express our freedoms all in one. Forza Horizon 5 rejects the reality of the industry and instead chooses to fully lean into the societal pedestals we've placed cars upon to create an escapist dream. What if, in this virtual space, it was all just okay? Not only does Forza revere cars in the way one might have in the mid-to-late 1950s at the birth of the US Interstate Highway System under Dwight Eisenhower, but it also can't conceive of a world in which said highway system might have been a bad thing. In fact, Forza Horizon 5 frequently asks you to leave behind the act of driving a supercar 200mph on highways and roads for the even more thrilling experience of driving a supercar 200mph through someone's farmland.

It’s through this "ignorance is bliss" lens that I have to be honest and say Forza Horizon 5 is one of the most joyful video game experiences you can play on Xbox Gamepass, or anywhere for that matter. It's the ways in which Forza sidesteps the dissonance entirely and creates an automotive dreamworld that draws me to its absolutely gorgeous setting time after time. When I'm behind the wheel, rewards come as quickly as I can propel my car forward. An accidental donut in the middle of a city street here, an eviscerated cactus there, everything amounts to points I can put towards adding another car to the garage. Can I drift for an entire mile? How fast do I need to drive to launch myself off this cliff and clear the entire river? What would happen if you put a jet engine in the first-ever automobile? Playground Games has asked these questions, discovered the answers, and understands how to compensate you for your curiosity.

While the structured experiences and rewards therein provide enough pure adrenaline-based fun for most people both on and offline, it’s the open world aspect that always hooks me more than anything else. Despite devoting a portion of this piece to a “fuck cars” mentality, the truth is that the dichotomy I feel between this game and the reality of the automotive industry is one I’ve experienced for most of my life. I grew up in the suburbs of New Jersey and, just like the rest of the United States, it’s unfortunately difficult to exist without access to or the possession of a car. Like most teenagers I spent an inordinate amount time longing for the freedoms owning a car provided. To go anywhere, and to do it with or for others on a whim is the stuff of fantasy. I was fortunate enough to finally get one in my senior year of high school, it was a big red thing that sure looked like a truck but was definitely not a truck — I loved it dearly. It was in the years that followed I learned something very important about myself: No, I’m not into cars… but I absolutely love driving. I’d spend hours by myself with an iPod plugged into my tape deck blasting music through shitty speakers and weaving through the mountains in upstate New York to discover which songs paired best with which roads. I’d pack as many friends into the back seat as possible and, with the windows down, cruise to the beach for a day and marvel at the first moment you could smell ocean air from the highway. In the nights insomnia got the better of me I’d get out of bed in the early morning hours and roll around the neighboring towns as silently as possible, a passive presence among groups of grazing deer until I felt like I might be able to go back to sleep.

Sometimes, with the right song on Spotify and the right time-of-day and weather systems aligning, Forza Horizon 5 manages to get pretty close to recreating that feeling. Even while writing this I struggle to decide if I’d really consider it escapism at all. Was it escapism in 2013 when I couldn’t sleep? Was it escapism in 2017 when I wanted to see the leaves change? Is it escapism now when I want to drive as fast as I can with my friends on a road purpose-built for connective experiences? And even if it is, is that such a bad thing?

Reviewed on Jan 06, 2022


1 Comment


2 years ago

Too true. Amazing review. Forza forza forza