I grew weary of the characters squabbling, the word “flark”, the constant slides and gaps, and the combat/cutscene/combat/cutscene nature of the closing chapters. I still loved it. It has such great emotional highs and a chaotic joyousness pumping through its veins that kept me smiling and wanting more. It proves in this day and age that a linear AAA game can still offer up imaginative, wondrous ideas and sights. As a result it feels like a refreshing rarity in the current “bigger is better” market. Thank goodness it’s a single player game too and one that takes the time to build a complex, heartfelt narrative around its protagonist.

Reviewed on Nov 04, 2021


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