The original is a masterclass is oldschool arcade weirdness, so when I found out about about a cellphone sequel I spent an enormous time trying my best to know more about it. How would a sequel play like? On old Japanese phones nonetheless! I've been fantasizing about playing this for the longest time and when I finally managed to play the G-Mode Archives rerelease it was honestly really... jank.

Momoko either goes slow as hell or dashes at mach speed so it's hard to have a grip on her movement; as a player you don't shoot as much as you toggle automated shooting with an option for autoaim (I guess it was probably meant as a speedrun type of experience) but it results in a lack of player involvement so I can't even describe the action of playing it because it was so devoid of everything, yet, it managed to feel like jank anyways. I think they were onto something because with some little arrangements this could've been an interesting experiment and, credit where credit is due, the presentation is pretty damn good for a cellphone of the era. But it's just not really responsive or fun and that's a huge shame.

Reviewed on Jun 26, 2023


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