stylistic and intentional, inscryption does what it sets out to do wonderfully. i went in blind, and am glad i did, because it benefits greatly from the player beginning with nothing but their own preconceived notions of what its genres espouse.

that being said, it is impossible to divorce the gargantuan expectation i had placed on the game as a result of the near-universal praise it received. that muddied my experience somewhat (and is no fault of the game, im just penning it down for future reference).

ive also read that this is a common problem with daniel mullins games-- the fact that resolution is rarely granted. while this doesnt bother me excessively, the story's ending did feel rather abrupt, and not in a way that encouraged me to search out theories or interpretations of the game's goings-on.

regardless, the game blends genres (including AR which often threatens to be too corny to be enjoyed) beautifully. the game is nothing short of an experience, and should be played by anyone even remotely intrigued by its premise or metafiction.

Reviewed on Jan 01, 2022


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