This game is really pleasant. I think the gameplay is weirdly satisfying. Like throwing a water bottle with 20% of the water in it. It has the arc you'd expect from throwing any projectile but there is a chaos you have to adapt to on the fly and can never truly master. You have some control over what is going on but it is designed to not feel fully controlled. When you successfully string together the movements to ascend it feels quite good.

I don't have any real goal of beating the game so losing progress doesn't bother me too much. If it does bother me I normally just quit and jump back in on another day. It's what Bennett Foddy told me to do and I think he has good intentions. He wants it to be frustrating not to make me angry but to make me ponder frustration, ponder perseverance, grief, loss, love, what is success, what is failure. And it does just that.

I like chewing on the quotes, I like swinging the big meaty hammer, I like shooting my guy into the air, I like the little meditative pause after losing huge amounts of progress that just unconsciously happens. When you get away from the meme aspects of the game it's a truly unique experience that makes you think about yourself and the medium in a new and interesting way.

NOTE: as of 1/20/2023 I have gotten to the bucket and slid down the snake. I think in a video where Bennett Foddy plays this game with Tim Rogers he says that riding down the snake is the real way to win. I'll eventually get back to the bucket and maybe even climb it but for now I'm satisfied considering this game completed. It was pretty fun to slide down the snake.

Reviewed on Jan 20, 2023


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