I don't think I've ever seen a choices matter game do a better job at user experience than in Goodbye Volcano High. Some options make you perform extra actions to choose them because Fang is anxious and it takes effort to be confident and put yourself out there, some options go away entirely if you're too indecisive, sometimes the options are shuffling around making them hard to pick because the MC is scatterbrained at the moment. I thought these creative decisions were really cool and want to see them implemented in other story/decision based games. On to the story - I found it extremely comforting and felt really satisfied with where I was at with my ending and I thought the story that they attempted to tell was super impactful. Goodbye Volcano High is a story about acceptance of the future, and that community matters the most in the face of dispair. Life is ever changing and where we are right now will never be where we are in the future, that's just how life functions. Whether your best friend moves, or you break up with your partner, or the world explodes, this story shows us that we should relish in the present no matter what comes after and never take that present for granted. So glad I decided to give this one a try considering it's not a typical gameplay heavy experience and encourage others to do the same despite any reservations they might have due to the presentation.

Reviewed on Mar 28, 2024


Comments